Game Design

Design, production and deployment of entertainment games, serious games, interactives and eLearning projects on all major platforms across mobile, tablet, PC screen and XR (AR, VR, MR) implementations.

We can contribute to any part of the production pipeline from asset creation, narrative, gameplay and UX and UI design to publishing management and audience targeting and acquisition.

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Our game development services can assist with:

  • App, PC and Console development to engage audiences of all ages
  • Developing world class User Experiences and User Interfaces
  • Gamification of content to move people through physical or digital spaces
  • Information delivery and assessment through engaging eLearning platforms
  • Deeper interaction and collection of data for serious applications

City of Adelaide: Adelaide Christmas Cracker Trail

2D Animation, 3D Animation, 3D Modelling, App Development, Experience, Interactive, Motion Graphics, XR

The City of Adelaide asked us to produce a festive AR experience as a fun, engaging and highly accessible single point of digital contact between Adelaide’s Christmas Festival and visitors to the City of Adelaide.

We created a trail of 14 City of Adelaide Christmas Festival locations, from North Adelaide to the Christmas Village at Tarntanyangga (Victoria Square), and developed it into a gamified AR experience that visitors to the city could easily download to their smartphones and see and play in Adelaide through festive-tinted glasses.

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Marine Discovery Centre: Interactives

2D Animation, 3D Animation, 3D Modelling, App Development, Experience, Game Design, Interactive, Motion Graphics

We were commissioned to produce a suite of engaging and educational interactives for the Marine Discovery Centre, the only coastal and marine educational facility for school-aged students and the broader community in South Australia.

With the support of a Green Adelaide Grassroot grant, we developed and produced six experiences using interactive touchscreens, motion sensitive technology with projections, and immersive storytelling through lighting, that provide inspirational discovery learning experiences whilst empowering their 8,000+ student and community visitors per year to actively protect South Australia’s iconic coastal and marine environments.

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War on the Sea

3D Animation, 3D Modelling

Monkeystack partnered with Killerfish Games another excellent South Australian indie developer to produce War on the Sea. The game puts you in command of warship task forces, supply convoys and submarines as well as tactical use of aircraft to secure the South Pacific during World War II and is inspired by the classic computer games “Great Naval Battles” and “Task Force 1942”

The Monkeystack studio produced all of the 3D models and textures for a full fleet of destroyers, aircraft carriers, cruisers and battleships as well as planes, submarines, torpedos and depth charges. All of the models are authentically recreated from hundreds of drawing, plans and reference images.

War on the Sea is available on the Steam Store to download and play on PC and Mac.

MOD. F.A.B.L.E.

2D Animation, App Development, Experience, Game Design, Visualisation, XR

As part of the Hedonism exhibit at MOD. (Museum of Discovery at the University of South Australia), Monkeystack produced F.A.B.L.E, an AR led experiential game about consent that visitors navigate via a phone app.

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The Aussie Games Showcase

Motion Graphics, VFX

Monkeystack was commissioned by the Global Business & Talent Attraction Taskforce, the Australian Government initiative partnering the Department of Home Affairs with Australian Trade and Investment, to produce a showcase of the digital games industry in Australia.

Our capability and understanding of games design, our Player 2 – the amazing team at IGEA (Interactive Games & Entertainment Association), and being active members of the games industry was just the XP needed. Achievement Unlocked: Australia.

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Double Happy Vs. The Infinite Sadness

2D Animation, 3D Animation, Animated Series, Game Design

Double Happy Vs. the Infinite Sadness is an energetic story driven experience interactively covering PC, iOS and Android, as well as animated short films and a web/social media presence.

The property stars a pair of neo pop edgy cute rabbits called Pink and Blue, as they set out on a quest to vanquish an all consuming entropic force called the Infinite Sadness from their homeland.

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SA Water Kauwi Interpretive Centre

2D Animation, Experience, Game Design

With educational outcomes in mind, Monkeystack and SA Water developed 2 games for SA Water’s Kauwi Interpretive Centre.

The games were designed to teach the visiting public about desalination and water management, explaining processes and the reasons behind them in an entertaining and easy to understand manner.

After finalising the game design during collaborative workshops with SA Water, Monkeystack then took on the creative direction of the project. The team created the still and animated components and produced the games for multiple platforms; putting them through focused audience testing before final delivery.

Midnight Revolution

3D Animation, 3D Modelling, Game Design

Midnight Revolution was created as a passion project in our studio. We wanted to make use of the knowledge in photo realistic 3D assets and game design to create an experience that you might see in a gaming cut scene.

We took a cinematic approach to the visual styling and edited fast and furiously to engage an audience with heart-stopping racing scenes set in a fictional, yet familiar cityscape.

With a gear grinding sound design and composition from local composer, Justin Pounsett from The Audio Embassy, Midnight Revolution would be one awesome game to play.

The Vault Game

3D Animation, 3D Modelling, Game Design

A game designed around a darkly humorous sci-fi story, The Vault was developed through a partnership with the University of Adelaide’s ARC Centre of Excellence for the History of Emotions, the Queen Mary University of London and Monkeystack.

The Vault won the Best Console / PC Hardcore Console and Best Indie Game categories for the Game Connection Development Awards at Game Connection Europe 2018.

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