Each of the snappy 10-second animations highlight challenges that could be faced when travelling, with topics including respecting local laws, cyber scams and having travel insurance and correct paperwork in place. Delivering emotion within a short viewing time was critical – with bold characters and narratives to grab the audience’s attention from the get-go and deliver a bold call to action, encouraging Australians to use Smartraveller as their first destination when preparing for travel and while abroad.
We produced the animations in multiple formats including 1080px x 1920px, for a social-focused campaign delivery launched to Smartraveller’s Instagram page, racking up over 5 million views – and counting!
Our multi-talented team developed engaging concepts and narratives, wrote lyrics and composed music, and produced the 2D animation and an instructional activity poster for each of the five interoception activities, ranging from calming, deep breathing exercises to energising muscle stretches.
Creating educational resources in music video form was the golden formula to engage a young audience. A pilot study with 12 preschools and primary schools was launched in October 2023 and received fantastic feedback. The ‘Rocking bug’ – a muscle stretch movement that we evolved into a band of rock ‘n’ roll insects – was an instant hit and is being requested multiple times in a row!
With the support of a Green Adelaide Grassroot grant, we developed six unique experiences delivered on digital touchscreen tables, motion detecting projections and iPads that sparks imagination and encourages curiosity whilst empowering their 8,000+ student and community visitors per year to actively protect South Australia’s iconic coastal and marine environments.
The learning platform has bold animations and interactive quizzes, accompanied by ‘Canny’ the inquisitive can character, delivering information on the importance of recycling and the correct processes to take in a fun and engaging style.
Users are greeted by an animated character who acts as their guide through the Centres, encouraging them to explore, watch multimedia content including images and video, and take part in a ‘hide and seek’ style game to spot a cute character who is hiding in each room – providing another level of immersion and engagement and prepare them for their in-person visit.
Take a look at the Mount Barker virtual tour here and you can find links to all of the tours here.
Young players work with their trusty friend Datablock as they dash through cyberspace, jumping across platforms and avoiding hazardous viruses including phishers, hackers and cyber bullies. Each level has a Boss that players must defeat by answering multiple choice questions themed to cyber safety.
You can play Cyber Safety Dash here: www.mockingbirdconsultancy.com.au/cyber-safety-dash
The exhibit at the entrance to MOD. is presented on the Street Gallery Touch Screens – a video wall of ten 55” HD touchscreens mounted side-by-side in portrait orientation to provide a seamless 10800×1920 pixel Windows desktop. The screens offer 32 simultaneous points of touch across the entire surface so multiple people can play, discover and learn at the same time.
It’s a truly stunning canvas to take users on a journey in preparation for each Kaurna season.
Awarded WINNER of Permanent Exhibition or Gallery Fitout at the Australian Museums and Galleries Association’s (AMaGA) Museums Australasia Multimedia and Publication Design Awards 2022.
The overarching creative compliments the ‘pop-up book’ set designs and the Victoria era visual language from classic G&S theatre posters, highlighting the productions, events and venues included in the festival program as well as icons within the City of Adelaide, set to the instantly recognisable music from two of the leading G&S productions, Pirates of Penzance and H.M.S. Pinafore. We wanted the audience to see Adelaide through the eyes of Gilbert and Sullivan!
The animation was produced as a TVC that went live across VOD platforms, social media and online and for out of home media for digital screens in front of Her Majesty’s Theatre. The State Opera South Australia loved the commercials artwork so much that they requested a flat artwork version for printed 70cm x 20cm posters and stubby holders to be available to purchase as official merchandise.
We produced the engaging E-Learning platform for web delivery, providing services including concept design and development, User Interface (UI), art and animation, and interactive presentation development to create multiple interactive presentations containing text, small ‘sprite’ animations, and interactive mechanisms such as quizzes, word match, worksheets, Q&As and embedded video.
The content was suited for year 5/6 students and based on lesson plans and teacher resources, with the goal of increasing participant’s physical literacy skills and mental wellbeing while also creating lifelong physical activity and healthy habits.
Magic & Mayhem is an adventure quest game with a narrative focused on consent in relationships, demonstrated as the user chooses characters to take on their quest, with some displaying more enthusiastic responses than others, what outfit they should wear and to assign an item per character; from potions the character can use when needed to magical beans forced upon the character.
Players are faced with multiple choice options along their quest that define an end summary covering topics such as alcohol and drugs, enthusiastic consent and body language. The aim of Rize Above’s work is to assist young people to develop skills to have healthier more equal relationships, and to support caregivers and professionals to become allies with these goals.