After pre-visualisation and production was complete, Tandanya was transformed with animations and sounds created by the studio and projected by over 30 synchronised projectors and a 3D sound system onto screens made of hung gauze and other physical exhibits.

The visual and audio narrative asked the audience to pause, look, and listen at significant places to contemplate the story. Overhead, a 30-metre continuous projection of The Milky Way was created to show the story of the constellations known to the Kaurna as emu, lizard and eagle led the audience to experience the next part of the story, which also included a fog ‘spirit wind’ superbly created by Novatech that amazed audiences. It was one of the most captured images of the experience.

Monkeystack developed and produced the game as our own IP within our Exo Pexo brand of ‘edutainment’ games for young people.

Discover the full Exo Pexo suite of games:

Working with CH4 Global’s team of experts, Monkeystack produced a six-part series of 2D animations to tell the CH4 Global Asparagopsis story, from Why Methane is a Big Problem for Climate Change, to The Benefits Beyond. We crafted each chapter’s script and animation to be engaging for a broad audience, from farmers to school groups, to potential investors and partners.

Australian researchers found that supplementing up to 1% of a cow’s daily food intake with an Asparagopsis product reduced methane production by up to 90%, and if only 10% of the world’s cattle were to include Asparagopsis product as part of their diet, it’d be the equivalent of removing between 50 to 100 million cars from the road.

Welcome, Operative, to F.A.B.L.E. – aka the Federated Association of Believers, Leaders, and Explorers. Your mission is simple: teleport on board this foreign spaceship and connect with the alien. As you explore this new world, there are protocols to follow. Make sure you check in with the alien as you go, follow the principles of consent, and achieve a two-way flow of information that will benefit both of our races.   

Commissioned by MOD., Monkeystack set about creating an AR triggered app-based experience inspired by early 90s game graphics that is played by moving through the room. The experience can best be described as Barbarella meets the Muppets!

Featuring 6 interactive stations including 3 mini games, visitors to MOD. are guided through the experience via an app on their phone using AR marker recognition and BLE beacons installed throughout the exhibit. The app and interactives all communicate to an offsite database which changes conditions and the user journeys of each unique visitor based on how many people are in the room, leading to a rewarding experience for all

When it comes to representing people living with disability, the personification of life and characteristics in a genuine manner is a step forward for all, rather than disassociating and detracting from reality. We believe animation can be the ultimate tool to demonstrate this, delivering a message understood and appreciated by a diverse audience.

The 7 animated chapters are easily accessible for their clients to watch, relate to and understand on a human level, as they are taken through subjects including ‘Understanding Human Rights’ and ‘Keeping Money Safe’. Our work manifests Community Living Australia’s core value of integrity: their mission to deliver high quality services and provide a strong voice for people with disability to accomplish their life goals was communicated through being open, honest and embracing diversity in a very deliberate way.

NSC support their candidates with advice, training and upskilling, linking job seekers directly to identified openings throughout the supply chain – where opportunities on water and home soil being as open and vast as the ocean itself.

Each of the 30-second videos feature a specific call to action in simple yet effective naval telegraph communication style text alongside nautical inspired graphics and radar designs – ensuring focus is captured, maintained and viewer’s minds are opened to a career in one of the most technologically advanced industries in the world alongside the space industry. The first of the videos received over 68k views, so safe to say all hands are on deck!

The Discovery Centre aims to inspire the next generation of the space workforce with stories of innovation, curiosity and technology, offering a place for the community to meet and explore the latest innovations in space technologies. This is where you can learn about Australia’s role in expanding national and international space activities.

We took inspiration from the infinite curiosity that space offers, taking you on a journey beyond Earth and back again. The charm of clean lines and the use of the Australian Space Discovery Centre’s signature bold colours goes hand in hand with the 80s video-game style, making us the real Space Invaders.

 

Initially conceived as a tool to support St Hallett representatives, the iconic South Australian winery is represented through raw earthy tones and flowing movement; an artistic direction developed alongside agency Fuller Brand Communications, capturing the essence of the brand presented in a beautifully engaging timeline.

Learn first aid, because you don’t need a cape or superpowers to be a real hero! Our ‘Be A Real Hero’ animations are a reminder to everyone that simply knowing first aid could save a life – no cape or superpowers required.

Quirky and edgy-cute, our ‘Paperclip Apocalypse’ animated short was part of a series – Band-Aids Can’t Fix Everything. The clip has over 122 000 views on YouTube making it the most viewed video on the Australian Red Cross YouTube Channel. It won many awards for our studio and it also became AdWeek’s ‘Ad of the Day’, was featured by Australian Creative, B&T, Campaign Brief amongst others in Australia and raved about by international publications Huffington Post, Little Black Book and Ads of the World.

The film stars Ralph Cotterill and Barbara West and was funded by the South Australian Film Corporation and Adelaide Film Festival to premiere in March 2011 at the Bigpond Adelaide Film Festival. The Moment explores the themes of memory, guilt and identity as it chronicles the inner narrative of an octogenarian struggling with Alzheimer’s Disease and a nagging belief that he may have killed his wife.

Click here to visit The Moment website

The Moment was selected to be part of animation history at The Australian Cinémathèque at Queensland Art Gallery of Modern Art’s 2021 exhibition APT10 Cinema: The Magic Arts – Australian Animation from the 1970s to Now.