Curious Creatures and Feeding Frenzy at Light Creatures – Illuminate Adelaide at Adelaide Zoo

Monkeystack produced two interactive projection-based installations for Light Creatures at Adelaide Zoo as a part of Illuminate Adelaide, inviting South Australia to experience nature in a new light.

We are proud to be Illuminate Adelaide program partners, with Light Creatures kicking off the festival’s inaugural year in style.

Curious Creatures and Feeding Frenzy were two of the six installations at home in Adelaide Zoo as part of a wider collaboration with giant glowing lanterns and winter warmer food and drink stalls, giving South Australians something to get out of the house and excited about over the winter.

Our ‘Curious Creatures’ birds, co-created by Jimy McGilchrist, that fed out of your hand or took a snap if you came on too strong and ‘Feeding Frenzy’, developed as part of the ‘It’s Complicated’ exhibition at MOD.  (who generously allowed it to be used at Light Creatures), the school of fish that are always one step ahead of the kids who attempted tirelessly to catch one, saw children and adults alike discovering the joys of interacting to the point where you forget this isn’t a real-life creature in front of you.

The City of Adelaide asked us to produce a festive AR experience as a fun, engaging and highly accessible single point of digital contact between Adelaide’s Christmas Festival and visitors to the City of Adelaide.

We created a trail of 14 City of Adelaide Christmas Festival locations, from North Adelaide to the Christmas Village at Tarntanyangga (Victoria Square), and developed it into a gamified AR experience that visitors to the city could easily download to their smartphones and see and play in Adelaide through festive-tinted glasses.

Adelaide Christmas Cracker Trail pillars were installed at each location, complete with QR codes to download the app to iOS and Android devices, unique in-app scannable codes, and ground detection and decal alignment technology to take the user through an augmented reality experience based upon the festive event planned at each location.

The user (big or small) can play with pulling digital crackers, popping baubles and enjoying the jokes, facts and games within, utilizing face-tracking technology to create fun, bespoke selfies to save and share, and interacting with their surroundings via the phone screen – from decorating Adelaide’s Giant Christmas Tree, posting a Christmas letter at the Town Hall, seeing Santa back on Grote St, or taking part in a rubber duck race that appears in the Rymill Park pond.

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Monkeystack was commissioned to develop a large scale touch screen climate change interactive for the Changing Climate permanent gallery display at the Australian Museum, Sydney.

We ‘twinned’ the development, with two identical screens and servers located in both Adelaide and Sydney meaning the Museum exhibition team could play as we built. The capacitive screen is 98” and can manage 50 simultaneous touches providing an interactive play space for up to 5 visitors at one time –  which is a good thing as the interactive shows 139 animated character scenes, that trigger 135 card decks, containing 312 double-sided digital cards covering 110 climate change impact facts!

The exhibit was launched on the 28th November 2020 as a part of the Museum reopening.

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Monkeystack was engaged by Austroads to produce a library of Hazard Perception Test (HPT) videos and supporting material.

This library includes 197 animated videos for motorcycle riders as well as car drivers, providing materials for the world’s first motorcycle-specific HPT.

Shown to reduce the likelihood of crashes, the computer based HPT measures a driver’s or rider’s ability to recognise potentially dangerous situations on the road and respond appropriately. The test is part of the licensing process in NSW, South Australia, Victoria, Western Australia and Queensland.

The scripts for the videos were developed around the most problematic road and traffic hazards for novice drivers and motorcyclists. Chosen scenarios were determined through an analysis of mass crass data and in-depth crash investigation data  by the Centre for Automotive Safety Research.

This new content will modernise the HPTs currently in use, and provide jurisdictions that do not have a Hazard Perception Test the opportunity to introduce one to enhance their graduated licensing system.

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Monkeystack was commissioned by Cohda Wireless to produce an explainer video for the release of their new technology, V2X-Locate.

Cohda Wireless is a world leader in the emerging field of innovative connected vehicle solutions and software, setting the benchmark for tomorrow’s transportation with proven applications.

Even some of the best GPS systems face huge issues when travelling through the ‘urban canyon’ of cities. Tall buildings and tunnels disrupt signal and distort the determination of vehicle position, leading to false collision warnings issued and actual collision warnings not being detected.

The US Department of Transport estimates 94% of crashes involve human error. V2X-Locate’s breakthrough software has the potential to eliminate or mitigate up to 80% of non-impaired driving collisions using measurements between vehicles, satellites and equipped roadside infrastructure.

Monkeystack’s realistic and effective animations demonstrate issues faced without the V2X-Locate and how Cohda’s technology will revolutionise safe city driving. This relationship continues to build our capabilities in world-class visualisations and simulations.

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Adelaide locals Nation asked us to produce an animated video for their client, the Australian Space Discovery Centre. The video was created to welcome visitors to the newly opened centre in Lot Fourteen.

The Discovery Centre aims to inspire the next generation of the space workforce with stories of innovation, curiosity and technology.

It offers a place for the community to meet and explore the latest innovations in space technologies. This is where you can learn about Australia’s role in expanding national and international space activities.

We took inspiration from the infinite curiosity that space offers, taking you on a journey beyond Earth and back again. The charm of clean lines and the use of the Australian Space Discovery Centre’s signature bold colours goes hand in hand with the 80s video-game style, making us the real Space Invaders.

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Minelab commissioned Monkeystack to produce a product teaser trailer for the GPX6000 detector launch to be used across their digital channels. The purpose of the video was to get customers excited.

The brief was simple… We start out in blackness. It looks like we’re in space with a galaxy of golden stars of varying sizes. But we’re actually underground.

With this brief and with audience captivation in mind, Monkeystack drew inspiration from games console launch teasers to create an electrifying, cinematic 20 second trailer.

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Double Happy Vs. the Infinite Sadness is an energetic story driven experience interactively covering PC, iOS and Android, as well as animated short films and a web/social media presence.

The property stars a pair of neo pop edgy cute rabbits called Pink and Blue, as they set out on a quest to vanquish an all consuming entropic force called the Infinite Sadness from their homeland.

On the surface, Double Happy is a manic tale of good vs. evil, but the stories are underpinned by philosophical and spiritual themes, also exploring quantum mechanics and super science. The audience really can decide how deep they want the rabbit hole to go!

Double Happy Vs. the Infinite Sadness was a co-sponsor of the Indie Games Room at AVCon 2013 and 2014 alongside Uni SA, where it has become one of the most memorable properties at the annual event.

You can visit the Double Happy world at http://2xhappy.com

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