Curious Creatures and Feeding Frenzy at Light Creatures – Illuminate Adelaide at Adelaide Zoo

Monkeystack produced two interactive projection-based installations for Light Creatures at Adelaide Zoo as a part of Illuminate Adelaide, inviting South Australia to experience nature in a new light.

We are proud to be Illuminate Adelaide program partners, with Light Creatures kicking off the festival’s inaugural year in style.

Curious Creatures and Feeding Frenzy were two of the six installations at home in Adelaide Zoo as part of a wider collaboration with giant glowing lanterns and winter warmer food and drink stalls, giving South Australians something to get out of the house and excited about over the winter.

Our ‘Curious Creatures’ birds, co-created by Jimy McGilchrist, that fed out of your hand or took a snap if you came on too strong and ‘Feeding Frenzy’, developed as part of the ‘It’s Complicated’ exhibition at MOD.  (who generously allowed it to be used at Light Creatures), the school of fish that are always one step ahead of the kids who attempted tirelessly to catch one, saw children and adults alike discovering the joys of interacting to the point where you forget this isn’t a real-life creature in front of you.

The City of Adelaide asked us to produce a festive AR experience as a fun, engaging and highly accessible single point of digital contact between Adelaide’s Christmas Festival and visitors to the City of Adelaide.

We created a trail of 14 City of Adelaide Christmas Festival locations, from North Adelaide to the Christmas Village at Tarntanyangga (Victoria Square), and developed it into a gamified AR experience that visitors to the city could easily download to their smartphones and see and play in Adelaide through festive-tinted glasses.

Adelaide Christmas Cracker Trail pillars were installed at each location, complete with QR codes to download the app to iOS and Android devices, unique in-app scannable codes, and ground detection and decal alignment technology to take the user through an augmented reality experience based upon the festive event planned at each location.

Monkeystack are honoured to have been a part of the South Australia Remembers Service and Sacrifice projections for Virtual War Memorial Australia.

We produced a 20-minute animated narrative that was projected onto the façade of one of SA’s most iconic buildings, the Anzac House at the Torrens Parade Grounds, from sunset – midnight across 11 evenings between 1st November – Remembrance Day for the people of Adelaide to visit, pay respects and remember.

The animated narrative took audiences on a journey of service and sacrifice in war, conflict and peace-keeping missions of South Australians from the Boer War to today.

We produced the chronological narrative from 800 images of South Australians, past and present, who have contributed to Australia’s military commitments through extraordinary service and sacrifice, historical press clippings, letters and other service-related imagery from Virtual War Memorial Australia’s collection.

We are proud to have helped this magnificent project come to life with support from the SA Government with Project Partners Virtual War Memorial Australia, KWP Agency, Coopers and AJS Lighting Sound Events.

We will remember them.

Image courtesy of Pete Hall.

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Monkeystack was commissioned to develop a large scale touch screen climate change interactive for the Changing Climate permanent gallery display at the Australian Museum, Sydney.

We ‘twinned’ the development, with two identical screens and servers located in both Adelaide and Sydney meaning the Museum exhibition team could play as we built. The capacitive screen is 98” and can manage 50 simultaneous touches providing an interactive play space for up to 5 visitors at one time –  which is a good thing as the interactive shows 139 animated character scenes, that trigger 135 card decks, containing 312 double-sided digital cards covering 110 climate change impact facts!

The exhibit was launched on the 28th November 2020 as a part of the Museum reopening.

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A Monkeystack and Shackleton Epic Expedition production, Thin Ice VR is a 20-minute historical re-creation documentary VR experience presented by Tim Jarvis AM.

Working with Tim Jarvis AM since the project’s conception back in 2018, Monkeystack has produced Thin Ice VR – from sending the expedition team to Antarctica right through to creating the virtual environments ready to be discovered upon putting on a headset.

This film offers an unrivalled immersive experience that will leave viewers in no doubt about the devastating effect of climate change. This project fits right in the middle of our lens to produce positive social consciousness projects that entertain, engage and educate audiences. It also ties together our skills in storytelling, interactive, experiential, animation, live-action production and simulation.

Visit the Thin Ice VR website

Monkeystack was commissioned by 57 Films to produce a 360 Virtual Reality tour of Riverland Wine as part of a South Australian centric collaboration brought to life thanks to the Australian Government’s $50 million Export and Regional Wine Support Package, alongside key stakeholders including Wine Australia, Riverland Wine, University of Adelaide, Martins Brand House and 57 Films.

Riverland on the Verge leads the way as the future of tourism, using VR technology to transport travellers into the heart of South Australia’s iconic Riverlands, inspiring the viewer to make their virtual experience a reality.

Users can experience Riverland on the Verge by simply downloading the free app from your usual App Store and ordering a headset for free from the official Riverland on the Verge site.

After almost seven months of forced closure due to the pandemic, Tandanya National Aboriginal Cultural Institute celebrated reopening its doors and 30th birthday celebrations with the exhibition ‘Atnwengerrp – Our Apmere, Our Place’.

Monkeystack were commissioned to produce an interactive 360 experience of the entire Atnwengerrp (pronounced A-NOONG-a-pa) exhibition space for Tandanya, complete with photography of each artwork that we digitally rehung as part of the immersive gallery.

We augmented the space to give the viewer a sense of intimacy, the dark gallery space emphasised by the illuminated monochromatic artwork, digitally capturing the physical space’s specific lighting design.

Users can browse the gallery at their own pace accompanied by a music experience created by Jimblah, an indigenous Australian hip hop artist from the Larrakia nation, interacting with individual artworks to see the piece in high definition and text information including Artist profiles, specifics on the piece and the option to enquire for purchase.

Monkeystack was commissioned by the University of South Australia Museum of Discovery (MOD.) to bring to life an exhibit conceptualised and scripted by Karl ‘Winda’ Telfer, a Kaurna cultural bearer, artist and community leader.

The exhibit at the entrance to MOD. is presented on the Street Gallery Touch Screens – a  video wall of ten 55” HD touchscreens mounted side-by-side in portrait orientation to provide a seamless 10800×1920 pixel Windows desktop. The screens offer 32 simultaneous points of touch across the entire surface so multiple people can play, discover and learn at the same time.

It’s a truly stunning canvas to tell a magnificent story of the seasons from the perspective of Indigenous Australians – our first scientists and astronomers.

As part of the Hedonism exhibit at MOD. (Museum of Discovery at the University of South Australia), Monkeystack produced F.A.B.L.E, an AR led experiential game about consent that visitors navigate via a phone app.

Welcome, Operative, to F.A.B.L.E. – aka the Federated Association of Believers, Leaders, and Explorers. Your mission is simple: teleport on board this foreign spaceship and connect with the alien. As you explore this new world, there are protocols to follow. Make sure you check in with the alien as you go, follow the principles of consent, and achieve a two-way flow of information that will benefit both of our races.   

Commissioned by MOD., Monkeystack set about creating an AR triggered app-based experience inspired by early 90s game graphics that is played by moving through the room. The experience can best be described as Barbarella meets the Muppets!

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