The Australian Museum’s permanent Wansolmoana (One Salt Ocean) gallery has hundreds objects and artefacts on display from their world-leading Pasifika collection of over 60,000 objects. We developed a multi-user interactive touchscreen experience for the new gallery space that invites visitors to go further into the Museum’s vast collection and learn more about the sea of islands that make up the Pacific.
We designed the experience as an interactive map for visitors to explore up to 48 Pacific locations from Aotearoa (New Zealand) to West Papua. There are approximately 600 sets of item images and over 2000 individual images of the Museum’s collection items within the interactive, in addition to the display of 300 physical items together with newly commissioned objects by prominent Pacific Island artists and knowledge holders.
‘Making Minerals’ is a fun and educational interactive experience that visitors to the Museum can explore on three dedicated touch screens situated in the middle of the exhibition.
The screens are contained in a mineral-inspired thematic centrepiece, designed for accessibility in an inclusive form without diminishing the experience for users.
Monkeystack produced a suite of engaging and educational interactive learning stations and games for the Marine Discovery Centre, the only coastal and marine educational facility for school-aged students and the broader community in South Australia.
With the support of a Green Adelaide Grassroot grant, we developed six unique experiences delivered on digital touchscreen tables, motion detecting projections and iPads that sparks imagination and encourages curiosity whilst empowering their 8,000+ student and community visitors per year to actively protect South Australia’s iconic coastal and marine environments.
The Australian Electoral Commission (AEC) recently conducted a huge remodelling project for the National Electoral Education Centre (NEEC) educational space in Old Government House, Canberra. Monkeystack was commissioned to produce a 3D interactive game for the space and provide a seamless experience between the physical and digital world.
We produced the 3D game ‘DemocraCity’ using Maya and Unity, achieving a compelling and educational interactive experience for deployment on large touchscreens designed for self-directed learning. The game is built as a 3D world full of buildings, unique characters, vehicles and interiors. We developed multiple minigames that feature drag and drop, tabletop and role-playing mechanics to deliver learning through fun as a user’s newfound knowledge is put to the test.
Monkeystack were engaged by the Victorian Aboriginal Health Service to produce an impactful VR experience to accompany their health and wellbeing campaign, ‘Boorais and Smoke Don’t Mix’ (Boorais meaning babies or children), dedicated to their vision of a community free from the harmful effects of smoking.
We delivered the 10-minute animated, interactive VR journey as an app available to be downloaded from the store and experienced on a smart phone contained in a fold-out cardboard viewing headset, allowing for easy accessibility and distribution.
A Monkeystack and Shackleton Epic Expedition production, Thin Ice VR is a 20-minute historical re-creation documentary VR experience presented by Tim Jarvis AM.
In 1914, polar explorer Sir Ernest Shackleton led one of history’s greatest stories of leadership and survival; the ill-fated Imperial Trans-Antarctic Expedition. Over 100 years later we follow in the footsteps of Shackleton with Tim Jarvis AM, experiencing the adventure first-hand to see the effect climate change has had on the Antarctic region through immersive VR.
This film offers an unrivalled immersive experience that will leave viewers in no doubt about the devastating effect of climate change. This project fits right in the middle of our lens to produce positive social consciousness projects that entertain, engage and educate audiences. It also ties together our skills in storytelling, interactive, experiential, animation, live-action production and simulation.
Visit the Thin Ice VR website
The City of Adelaide asked us to produce a festive AR experience as a fun, engaging and highly accessible single point of digital contact between Adelaide’s Christmas Festival and visitors to the City of Adelaide.
We created a trail of 14 City of Adelaide Christmas Festival locations, from North Adelaide to the Christmas Village at Tarntanyangga (Victoria Square), and developed it into a gamified AR experience that visitors to the city could easily download to their smartphones and see and play in Adelaide through festive-tinted glasses.
BAE Systems Australia commissioned Monkeystack to produce an interactive experience ‘Cube’ to debut at the Land Forces International Land Defence Exposition 2021 in Brisbane, Queensland.
The team at Monkeystack produced the experiential space with our design, development and delivery representing BAE System’s structured brand guidelines as a modern, forward-thinking company with cutting-edge innovations.
When the pandemic forced the closure of interstate borders, we were presented with the challenge of how to design the exterior; a set of perspective based animations that required very specific placement to deliver the audience experience, the interior; a user-triggered storytelling space to be used by BAE executives, how to test everything and make sure that the exhibition company could install the Cube on location in Queensland… all without any of our staff being able to leave South Australia.
We are proud to be Illuminate Adelaide program partners, with Light Creatures kicking off the festival’s inaugural year in style.
Curious Creatures and Feeding Frenzy were two of the six installations at home in Adelaide Zoo as part of a wider collaboration with giant glowing lanterns and winter warmer food and drink stalls, giving South Australians something to get out of the house and excited about over the winter.
Monkeystack partnered with the Adelaide Film Festival to produce and present Tales in Light, a new project that turns Adelaide’s physical spaces into a canvas for immersive visual storytelling.
Monkeystack and AFF brought a diverse range of creatives and project partners together to develop this exciting South Australian project from an open call for story submissions, workshop sessions, creative production to physical install and launch.
The inaugural Tales in Light story ‘NUN HIT WONDER’, the story of Adelaide’s very own Sister Janet Mead’s extraordinary rise from a Mercy Sister to Grammy nominee, launched at the 2022 Adelaide Film Festival Opening Night Gala and ran each evening throughout the duration of the festival.